//==============================================================================
// Ulfsark_Anim.txt
//==============================================================================

import Norse_2_Hand_Axe_anim.txt
import Large_Norse_Shield_anim.txt

//==============================================================================

define Head
{
   SetSelector
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark Head Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark Head Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark Head Iron
			}
		}
	}
}

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================

define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================

anim Idle
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Ulfsark_idleA
					ReplaceTexture Infantry N Ulfsark Standard/Infantry N Ulfsark Bronze
					ReplaceTexture Infantry N Ulfsark Head Standard/Infantry N Ulfsark Head Bronze
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}	
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Ulfsark_idleA
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Ulfsark_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.60 true   
               tag FootstepRight 0.20 true   
//-- end auto generated section
					ReplaceTexture Infantry N Ulfsark Standard/Infantry N Ulfsark Bronze
					ReplaceTexture Infantry N Ulfsark Head Standard/Infantry N Ulfsark Head Bronze
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
				version
				{
					Visual Infantry N Ulfsark_WalkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.60 true   
               tag FootstepRight 0.20 true   
//-- end auto generated section
					ReplaceTexture Infantry N Ulfsark Standard/Infantry N Ulfsark Bronze
					ReplaceTexture Infantry N Ulfsark Head Standard/Infantry N Ulfsark Head Bronze
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Ulfsark_walkA
				}
			}
		}
	}
}


//==============================================================================

anim Attack
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.56 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.45 false SwordSwing checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry N Ulfsark Standard/Infantry N Ulfsark Bronze
				ReplaceTexture Infantry N Ulfsark Head Standard/Infantry N Ulfsark Head Bronze
				connect RightHand Norse2HandAxe hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================

anim Death
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark_DeathA
				ReplaceTexture Infantry N Ulfsark Standard/Infantry N Ulfsark Bronze
				ReplaceTexture Infantry N Ulfsark Head Standard/Infantry N Ulfsark Head Bronze
				connect RightHand Norse2HandAxe hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}


//==============================================================================

anim Bored
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Ulfsark_BoredA
					ReplaceTexture Infantry N Ulfsark Standard/Infantry N Ulfsark Bronze
					ReplaceTexture Infantry N Ulfsark Head Standard/Infantry N Ulfsark Head Bronze
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}	
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Ulfsark_idleA
				}
			}
		}
	}
}

//==============================================================================

anim Flail
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark_FlailA
				ReplaceTexture Infantry N Ulfsark Standard/Infantry N Ulfsark Bronze
				ReplaceTexture Infantry N Ulfsark Head Standard/Infantry N Ulfsark Head Bronze
				connect RightHand Norse2HandAxe hotspot
				connect LeftForearm LargeNorseShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Cinematic
{
   SetSelector
   {
		set hotspot
      {
         name Ulfsark_aomsp28killmall
         version
         {
            VisualGranny Ulfsark_aomsp28killmall
         }
      }
	}
}